major update (v1.2)


this might be the largest single update yet! hope you all enjoy this


new level "Cycles", 8* Harder

new level "Stay Inside Me", 14* Demon

increased maximum level size to 10kb (old was 8kb)

new gamemode "Gravity Ball"

added option to save and load levels via clipboard (encrypted different to normal to prevent modification)

added button to move levels to top or bottom of saved level list

added player trail trigger

added pages to the settings menu (allowing me to combine editor into one catagory)

removed ship y-pos fix setting

changed level lengths a little (tiny = 0-20s, short = 20-40s, medium = 40-60s, long = 60-100s, extra-long = 100s+)

added setting disable player trail

added loading screen that shows when waiting for things to download (like song remixes)

added buttons on the titile screen to go to important pages for the game

added 2 tile effects : "Reverse Flashlight", "Random Move"

fixed the size of some objects being wrong

changed a bunch of other textures around the game

moved some graphics settings to an advanced page

added support for more aspect ratios (16:10 and 21:9)

level descriptions are now shown without clicking a description button

added a prompt when launching the game telling the user to read the ToS

moved delete button to level data screen instead of saved level screen

changed layout slightly for statistics

added button to editor to replace object ids

changed a section in "Time Machine" otherwise it would have been impossible thanks to changes to gravity portals

added total attempts to statistics

added achivement completion to statistics

updated terms of service to have actual text instead of saying "you can't sue me (or else you aren't a sigma)"

fixed objects not placing when the mouse x or y is within 20 pixels of the screen center

added keybinds for the editor to change editor scroll speed without leaving the editor (Page Up = 2x, Page Down = 0.5x)

objects can now be placed or deleted in the editor by clicking enter

made a couple more buttons around in menus to see the original location of a song

description is now on the custom level playing screen instead of under a seperate button

tiles with ids not usable within the editor are now filtered out when levels are loaded

added a ton of hack prevention, admin tools, and more things to stop tomfoolery

fixed freaky mode button saying "Freaky Freaky Mode" when the setting is enabled

fixed place sound not playing when pasting objects

moved account things to a settings catagory

changed title background colour slider range to not allow 0 or 200 since those were wrong anyway

default icons are now numbered

added colour presets to the colour picker

"Secret Coin" can no longer be placed over 3 times per level via the copy object button

level background colour now defaults to 120 (similar the the gd default)

fixed certain buttons still using y/n system instead of dropdowns

the player now dies when touching the bottom or top of the level

fixed background sometimes setting to the wrong colour on title screen

changed textures for level and practice completion screens

fixed level line not moving correctly at the start of levels

fixed bottom line not appearing in ship mode

added 2 more options for the "Cube" gamemode

added 8 options for the "Gravity Ball" gamemode

added 4 trails

fixed other random bugs, too many to list

Files

Trigonometry Sprint (HTML) (v1.2) 8.7 MB
23 days ago
Trigonometry Sprint (Windows) (v1.2) 92 MB
23 days ago
Trigonometry Sprint (Linux x64) (v1.2) 94 MB
23 days ago
Trigonometry Sprint (Raspian / Pi) (v1.2) 84 MB
23 days ago

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