major update (v1.2)





this might be the largest single update yet! hope you all enjoy this
new level "Cycles", 8* Harder
new level "Stay Inside Me", 14* Demon
increased maximum level size to 10kb (old was 8kb)
new gamemode "Gravity Ball"
added option to save and load levels via clipboard (encrypted different to normal to prevent modification)
added button to move levels to top or bottom of saved level list
added player trail trigger
added pages to the settings menu (allowing me to combine editor into one catagory)
removed ship y-pos fix setting
changed level lengths a little (tiny = 0-20s, short = 20-40s, medium = 40-60s, long = 60-100s, extra-long = 100s+)
added setting disable player trail
added loading screen that shows when waiting for things to download (like song remixes)
added buttons on the titile screen to go to important pages for the game
added 2 tile effects : "Reverse Flashlight", "Random Move"
fixed the size of some objects being wrong
changed a bunch of other textures around the game
moved some graphics settings to an advanced page
added support for more aspect ratios (16:10 and 21:9)
level descriptions are now shown without clicking a description button
added a prompt when launching the game telling the user to read the ToS
moved delete button to level data screen instead of saved level screen
changed layout slightly for statistics
added button to editor to replace object ids
changed a section in "Time Machine" otherwise it would have been impossible thanks to changes to gravity portals
added total attempts to statistics
added achivement completion to statistics
updated terms of service to have actual text instead of saying "you can't sue me (or else you aren't a sigma)"
fixed objects not placing when the mouse x or y is within 20 pixels of the screen center
added keybinds for the editor to change editor scroll speed without leaving the editor (Page Up = 2x, Page Down = 0.5x)
objects can now be placed or deleted in the editor by clicking enter
made a couple more buttons around in menus to see the original location of a song
description is now on the custom level playing screen instead of under a seperate button
tiles with ids not usable within the editor are now filtered out when levels are loaded
added a ton of hack prevention, admin tools, and more things to stop tomfoolery
fixed freaky mode button saying "Freaky Freaky Mode" when the setting is enabled
fixed place sound not playing when pasting objects
moved account things to a settings catagory
changed title background colour slider range to not allow 0 or 200 since those were wrong anyway
default icons are now numbered
added colour presets to the colour picker
"Secret Coin" can no longer be placed over 3 times per level via the copy object button
level background colour now defaults to 120 (similar the the gd default)
fixed certain buttons still using y/n system instead of dropdowns
the player now dies when touching the bottom or top of the level
fixed background sometimes setting to the wrong colour on title screen
changed textures for level and practice completion screens
fixed level line not moving correctly at the start of levels
fixed bottom line not appearing in ship mode
added 2 more options for the "Cube" gamemode
added 8 options for the "Gravity Ball" gamemode
added 4 trails
fixed other random bugs, too many to list
Files
Get Trigonometry Sprint
Trigonometry Sprint
jamal's crematoriam & pizza parlor where your loss is our sauce
Status | Released |
Authors | florida man, jamzgator |
Genre | Platformer, Rhythm |
Tags | 2D, Demake, Difficult, Horrible, Level Editor, Music, one-button, Side Scroller, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, One button |
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- major update (v1.1)Dec 01, 2024